Automatic Clay Farm
Creator
robotron31415Date added
05/31/2024, 04:12:04
Structure files:
Structura pack:
Automatic Clay Farm.mcpackName Tags:
Description
Clay Farm V4M2 rate: In short: it can be expected to produce a shulker box worth of clay blocks per hour, or rooted dirt if clay is not enabled. The theoretical rate I calculated before finishing the farm's design is 1987 rooted dirt produced per hour. If clay is enabled, nearly all of that rooted dirt should be converted into clay. I have not tested the farm for long enough to determine the exact rate, but it seems that the theoretical rate is close enough; at the very least the rate exceeds 1728x4 clay balls per hour (1 shulker box of clay blocks per hour). Additionally, the farm should produces around a shulker box of oak logs per hour, and a fair amount of bonemeal (testing the exact bonemeal rate was not a priority). Other specs: > 48x22x32 bounding box (3x2 chunks) > Needs to be chunk aligned, and built in the correct direction > Handles crashing (and presumably other unexpected unloading) very poorly; no blocks should break, but quite a few block streams might have become messed up, and the internal state of the 1-to-44 block splitter might be affected. Fixing it is somewhat tedious in creative, and no doubt worse in survival > Uses bedrock; in theory you could modify the design to use cubemakers, and shut off the farm when they're full. I already have bedrock in my survival world, so I'll be using a wither cage. > The storage system is far from the best, but works. It doesn't have shulker loaders. WARNING: there is one mistake in the structure and pack. One of the pistons in the rooted dirt farms' stone generators should have had a deepslate brick next to it instead of a deepslate brick slab. (If looking north at those stone generators, in the bottom right rooted dirt farm, the middle left piston is the affected one.) This also means there are actually 1820 deepslate bricks and 1441 deepslate brick slabs required to build the farm. Credits: The bedrock wither cage is based on this NavyNexus video: https://www.youtube.com/watch?v=ZMMx3_20osk I designed the bonemeal farm based on Zolson012's design. Parts of the clay conversion and rooted dirt farm were probably inspired by ilmango's Java designs. For more information, please watch my YouTube video on the farm.